Junior Mobile Game UI/UX Designer
- Source: LinkedIn
- Counterspell
- On-site
- Los Angeles
- Full-Time
- Junior
Job Description
The Junior Mobile Game UI/UX Designer will collaborate with designers, artists, and developers to create intuitive, engaging interfaces for mobile games, including menus, HUDs, onboarding flows, and in-game interactions. You will contribute to user flows, wireframes, and prototypes, refine layouts and visual hierarchies, and ensure consistency with the game’s art direction and design systems. Day-to-day tasks include gathering requirements from the team, translating game design concepts into user-friendly experiences, preparing assets for implementation, and iterating based on playtesting and feedback. You will also help document UI/UX guidelines and support the improvement of usability and accessibility across game features.
Qualifications
- Foundational UI/UX design skills for mobile games, including user flows, wireframes, interaction design, and basic prototyping.
- Ability to create clean, readable visual designs for game interfaces, including layouts, iconography, and typography that support gameplay.
- Experience collaborating with game designers and developers, receiving and integrating feedback, and iterating on design solutions.
- Proficiency with common design tools and familiarity with mobile platform guidelines.
- Understanding of user-centered design principles, usability, and accessibility in interactive entertainment experiences.
- Portfolio demonstrating UI/UX work for games or interactive applications; personal or academic projects are welcome.
- Interest in playful, experimental projects beyond traditional games and enthusiasm for learning and growing in a junior design role.
- Relevant education or training in design, human-computer interaction, game design, or a related field is beneficial but not required.
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