Be the Candidate They Can't Ignore.

Don't just send a resume; set yourself up so the right work finds you.

  • Look like a pro instantly with a stunning personal brand.

  • Gain instant "Top Ten" status so you aren't just another name in a pile.

  • Wake up to booked meetings instead of "rejection" emails.

Join the Club — Free Forever

Software Engineer(Unity 3D)

  • Source: Naukri
  • Applied Materials
  • On-site
  • Bengaluru
  • Full-Time
  • Mid level

Job Description

Who We Are

Applied Materials is a global leader in materials engineering solutions used to produce virtually every new chip and advanced display in the world. We design, build and service cutting-edge equipment that helps our customers manufacture display and semiconductor chips the brains of devices we use every day. As the foundation of the global electronics industry, Applied enables the exciting technologies that literally connect our world like AI and IoT. If you want to push the boundaries of materials science and engineering to create next generation technology, join us to deliver material innovation that changes the world.

What We Offer

Location:

Bangalore,IND

At Applied Materials, we care about the health and wellbeing of our employees. Were committed to providing programs and support that encourage personal and professional growth and care for you at work, at home, or wherever you may go. Learn more about our .

As a Software Engineer at Applied Materials, youll dive deep into ground-breaking technologieslike machine learning and AIto craft novel software solutions that solve our customers high-value problems. Our Software Engineers are responsible for designing, prototyping, developing, and debugging software solutions for semiconductor equipment components and devices to ensure quality and functionality. You’‘ll develop software documentation and test procedures, troubleshoot software problems, and communicate with internal customers to understand project requirements. As part of our team, you’‘ll contribute your expertise in intricate systems, deciphering code, and anticipating software behaviors to ensure Applied remains the leader in the semiconductor and display sectors.

Job Summary:

We are seeking an experienced Unity Developer with over five years of expertise in creating immersive AR/VR applications. The ideal candidate will possess a solid understanding of programming architecture, performance optimization, and cross-platform development. You will be instrumental in designing and developing innovative interactive experiences.

Experience - 7 - 10 Years

Education - B.E/B.Tech

Key Responsibilities:

  • Architect and develop scalable AR/VR applications using Unity3D.

  • Creating and maintaining interactive AR and VR user experiences using Unity.

  • Collaborate with cross-functional teams including designers, artists, and backend developers.

  • Collaborating with other developers to define, design, and ship new features.

  • Optimize rendering pipelines and application performance across devices.

  • Integrate AR/VR SDKs

  • Implement UI/UX for immersive environments.

  • Conduct code reviews and mentor junior developers.

  • Stay current with emerging technologies and best practices in AR/VR.

  • Continuously learning and adapting to new tools and platforms

Technical Skills:

Core C# Development:

  • Very Strong knowledge C# and Mono behavior framework

  • S trong Object-Oriented Programming (OOP) knowledge

  • Writing efficient, reusable, and reliable code.

  • Maintaining code quality, organization, and automatization.

  • Documenting code and technical specifications for easy reference and future development.

  • Very Strong knowledge of Software Design Patterns with their implementation U nity and writing decupled code , t heoretical knowledge candidate will be rejected upfront

  • Factory

  • Abstract Factory

  • SRP

  • Command

  • Strategy

  • IOC

  • State

  • DOTS

  • Generics

  • Good knowledge of consuming rest API

  • Strong knowledge of Unity Profiler Performance Optimization

  • Strong logical and debugging skills

  • Multiplayer development knowledge

  • Strong communication skills , fluent in English

Unity Engine

  • Unity 6

  • Lighting, Materials, and Post-Processing

  • GPU Instancing Draw Call Optimization

  • Unity URP/HDRP pipelines

  • Mecanim Animation System and Blend tree

  • Rigging IK Systems

  • Rigid body , Colliders, and Physics Materials

  • Unity Addressable Asset Bundles

  • Experience with game physics and particle systems

Candidate with below skill will be prioritized

  • Git, GitHub, GitLab

  • Jenkins, CI/CD pipelines

  • Experience on working with azure DevOps or JIRA software for task management

  • Agile/Scrum methodologies

  • Experience on Hands on VR

Additional Information

Time Type:

Full time

Employee Type:

Assignee / Regular

Travel:

Yes, …

Skills

  • unity-3d
  • aws-sdks
  • c-sharp
  • abstract
  • processing-js
  • Github
  • gitlab
  • Jenkins
  • microsoft-azure
  • JIRA

Create Free Account & Apply
  • Free personal website
  • Built-in Talent Agent
  • Apply to future jobs in 1 click
  • Get matched to similar roles
or
Apply as a guest this time

You'll apply successfully, but won't be able to track your application, save this job, or get matched to similar roles.

This listing is a publicly available opportunity curated by Try Club to help talent discover relevant roles. Try Club is an independent platform and is not affiliated with Applied Materials

Get Similar Jobs

Browse more similar roles on TRY and find your perfect match.

Show Me Similar Jobs

Stop Searching. Start Thriving.

Why waste time chasing leads when the perfect projects can find you?
With TRY, clients actively searching for professionals with your skills can discover you in seconds. Whether it's a quick gig or your dream role, we connect you with opportunities that matter.

  • Get found faster
  • Let projects come to you
  • Build a career on your terms

Take control of your career today.

Claim Free Website in 2 Minutes