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Unity Developer Intern

  • Source: Indeed
  • kosmicplaylabs
  • Remote
  • India
  • Junior

Job Description

Unity Developer InternAbout Kosmic Play Labs

Kosmic Play Labs is a game development studio focused on creating engaging and interactive gaming experiences for mobile and other platforms. We work across 2D and 3D game development, Unity, Unreal Engine, game design, UI/UX, animation, 3D modeling, multiplayer development, optimization, and QA.

We are a growing team that believes great games do not need to be complicated — they need to be engaging, well-designed, and enjoyable to play. Our team works on both our own game projects and custom game development projects for clients.

We are now looking for a passionate Unity Developer Intern who wants to learn, contribute, and gain hands-on experience working on real-world game development projects.

Position

Job Title: Unity Developer Intern
Company: Kosmic Play Labs
Job Type: Internship
Experience: Fresher / 0–1 Year
Duration: 3 Months
Compensation: Paid / Unpaid — Based on interview performance, technical skills, and practical knowledge

Role Overview

As a Unity Developer Intern, you will work with our development team on real-world 2D and 3D game projects.

You will get practical exposure to gameplay programming, game mechanics, UI integration, debugging, optimization, and other aspects of the game development process.

This role is suitable for candidates who have a basic understanding of Unity and C# and are looking to build their professional experience in the gaming industry.

Key Responsibilities

  • Develop and implement gameplay features using Unity and C#.
  • Work on 2D and 3D game projects.
  • Implement gameplay mechanics, player interactions, and game systems.
  • Work with Unity GameObjects, Components, Prefabs, Scenes, Physics, UI, and Animations.
  • Debug and resolve gameplay and technical issues.
  • Integrate assets, animations, audio, visual effects, and UI elements.
  • Optimize games for better performance and smooth gameplay.
  • Test gameplay features and identify bugs or issues.
  • Work closely with game designers, artists, and other developers.
  • Learn and follow professional game development workflows.
  • Contribute ideas and improvements to ongoing game projects.

Required Skills

  • Basic to good knowledge of Unity Engine.
  • Understanding of C# programming fundamentals.
  • Familiarity with Unity GameObjects, Components, Prefabs, Scenes, and Inspector.
  • Basic understanding of 2D/3D game development.
  • Good problem-solving and debugging skills.
  • Ability and willingness to learn new technologies and development techniques.
  • Passion for games and interest in game development.

Good to Have

The following skills are an advantage but not mandatory:

  • Experience with personal or academic Unity projects.
  • Git/GitHub knowledge.
  • Unity UI and animation experience.
  • Knowledge of physics and particle systems.
  • Android game development/build experience.
  • Basic knowledge of multiplayer game development.
  • Experience with Photon / Photon Fusion.
  • Understanding of game optimization.
  • A portfolio containing Unity projects or playable games.

Who Can Apply?

We welcome:

  • Freshers
  • Students pursuing Game Development, Computer Science, IT, or related fields
  • Recent graduates
  • Self-taught Unity developers
  • Candidates with personal or college game projects

Professional experience is not mandatory. Practical skills, willingness to learn, and a genuine interest in game development are more important.

What You Will Learn

During the internship, you will get hands-on exposure to:

  • Professional Unity development
  • C# gameplay programming
  • 2D and 3D game development
  • Gameplay mechanics and systems
  • UI/UX integration
  • Debugging and optimization
  • Game testing
  • Real-world development workflows
  • Working with a professional game development team

Compensation

Paid / Unpaid — Based on interview performance, technical skills, practical knowledge, and overall suitability for the role.

The compensation structure will be discussed with the candidate during the selection process.

Selection Process

1. Resume & Portfolio Screening
Review of the candidate’s background, Unity experience, and projects.

2. Technical Interview
Discussion of Unity, C#, programming fundamentals, and game development concepts.

3. Practical Task
A small Unity-based task may be given to evaluate practical development skills.

4. Final Discussion
Final discussion regarding the inte…

Skills

  • unity-3d
  • c-sharp
  • ability-lms
  • Github
  • photon
  • playable
  • create-lms

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