Senior Digital Product Designer (UI/UX)
- Source: LinkedIn
- Popcorn
- On-site
- Dubai
- Full-Time
- Senior
Job Description
ABOUT POPCORN
Popcorn is an AI studio changing how ads get made. Brands and creators start
with a product link and finish with a complete video ad — script, cast,
location, storyboard, voiceover and final render, generated end to end in
minutes.
We are built for the Middle East and Arabic-first. The product ships fully
bilingual in English and Arabic, right to left from the ground up, and it is
designed to scale globally.
Design is not decoration here. We ask people who have never opened an editing
timeline to direct a video — casting, framing, pacing, tone. Whether that
feels effortless or overwhelming is a design outcome.
THE ROLE
We are hiring a Senior Digital Product Designer to own the product experience
end to end — from the first flow sketch to the final pixel, in two languages
and two reading directions.
The central challenge of this role is simplicity. Video production has real
depth: formats, casting, locations, pacing, direction, revision. Our platform
gives people access to all of it. Making that depth feel effortless — so that
someone who has never made an ad can reach a great one without instruction,
while an experienced user still finds the control they came for — is the
hardest and most valuable design work we have.
If you are the kind of designer who is happiest removing steps, sharpening
defaults and making a powerful tool feel obvious, this is your role.
WHAT YOU WILL WORK ON
Making a powerful product feel simple. This is the heart of the job. You will
own information architecture, progressive disclosure, defaults, and the
sequencing of choices — deciding what a user sees now, what waits until
later, and what they never need to think about at all. Success looks like a
first-time user reaching a finished ad without reading anything, and a
returning user moving faster every time.
The creation studios. Multi-step flows where users go from a product link to
a finished ad — choosing formats, casting characters, setting scenes,
reviewing takes. These are the most important surfaces in the product and the
most demanding: a lot of capability, a lot of state, and a user who needs to
feel in control without being handed a control panel.
Designing for generation. Our renders take minutes and the output is not
fully predictable. Waiting states, progress, previews, partial results, and
the moment someone sees their video for the first time. This is some of the
most interesting interaction design in the product, and there is no
established playbook for it.
The bilingual experience. Every screen ships in English and Arabic with full
RTL. That means real Arabic typography, correctly mirrored layouts, and copy
that reads as if it were written in Arabic rather than translated into it.
You will own how the product feels for an Arabic-first user.
The design system. We build on a custom system — our own tokens, components
and patterns rather than an off-the-shelf kit. You will own it, keep it
coherent as the product grows, and make sure new surfaces feel like they
belong.
Mobile. A large share of our users are on phones, often on slower
connections. Mobile is a first-class surface, not a scaled-down afterthought.
Brand and visual language. Our identity leans on a soft, three-dimensional
illustration style with a character at the centre of it. You will extend that
language across the product, marketing pages and launch moments.
WHAT WE ARE LOOKING FOR
- 4+ years designing digital products, with a portfolio showing depth on
complex, interactive interfaces — tools and applications, not only landing
pages. SaaS, creative tools or AI platforms preferred.
- A track record of simplification. You can point to a product surface you
made materially easier to use — fewer steps, clearer choices, better
defaults — and explain how you knew it worked.
- Strong information architecture instincts. You are comfortable deciding
what to surface, what to defer, and what to remove entirely, and you are as
proud of what you cut as of what you added.
- Onboarding and first-run design. You know how to get a new user to a real
result fast, and why that matters more than any other screen.
- Strong end-to-end product design. You can take an ambiguous problem through
flows, wireframes, high-fidelity UI and engineering handoff, and explain
the reasoning at every step.
-
Excellent visual craft: typography, spacing, hierarchy, colour and motion.
-
Bilingual and RTL desig…
Skills
- Figma
- Blender
- 4d
- lottie
- Tailwind
- React
- behance
- Notion
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