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3D Artist - UNITY UI Designer

  • Source: LinkedIn
  • TINK TEAM LTD.
  • Remote
  • United Kingdom
  • Mid level

Job Description

Quick Note About Compensation

This role works on a revenue-share basis, not a fixed monthly salary.

We are a small but growing studio and tech company building PC games. Our collaboration model is intentionally simple and transparent:

  • You manage and structure real projects
  • Products (Games) go live
  • You receive your pre-agreed share of the generated revenue

This is not a co-founder role and not an equity offer.

It is a straightforward collaboration model for professionals who prefer impact and ownership over corporate hierarchy.

If this approach aligns with you, please continue reading.

About Us

We are TINK TEAM LTD, a UK-based technology company operating across two domains:

  • Independent PC game development for the Steam platform

Our studio is currently running:

  • 6 x PC game projects in parallel, focused on 3D gameplay, cinematic presentation, and modern Unity workflows

As we scale both sides of the business, we are looking for a strong, reliable Project Manager who can bring structure, prioritization, and delivery discipline across mixed technical and creative teams.

Role Overview

We are seeking a Mid–Senior Project Manager who can work remotely and part-time, overseeing:

  • Unity-based PC game development pipelines
  • Multiple teams working in parallel across 6 game projects

The role adapts based on experience:

  • Mid-Level PM: Execution-focused, sprint tracking, coordination
  • Senior PM: Delivery ownership, roadmap planning, risk and dependency management across products

This is a hands-on delivery role, not a ceremonial PM position.

Key Responsibilities

Core Responsibilities (All Levels)

  • Project Planning & Execution
  • Break down features into actionable tasks
  • Maintain sprint boards and roadmaps (Notion, Jira, Trello, etc.)
  • Cross-Team Coordination
  • Align developers, designers, artists, and stakeholders
  • Ensure clear ownership and deadlines
  • Multi-Project Tracking
  • Monitor progress across 2 game projects
  • Keep priorities realistic and visible
  • Communication & Reporting
  • Clear status updates
  • Identify blockers early and drive resolution
  • Delivery Focus
  • Push projects toward release-ready Steam-ready game builds

Level-Specific Scope

Mid-Level Project Manager

  • Manage sprint execution and task flow
  • Ensure day-to-day progress and follow-ups
  • Support documentation and internal planning

Senior Project Manager

  • Own roadmaps for game pipelines
  • Balance scope, speed, and quality across multiple products
  • Manage risks, dependencies, and resource allocation
  • Create clarity in a fast-moving, indie-scale environment

Required Qualifications

Mid-Level

  • 2–4 years of experience in project coordination (software, or game development)
  • Familiarity with Agile / sprint-based workflows
  • Strong organizational and communication skills
  • Basic understanding of:
  • Game development pipelines (Unity knowledge is a plus)

Senior-Level

  • 5+ years of professional Project Management experience
  • Experience delivering live shipped games
  • Strong planning, prioritization, and risk management skills
  • Comfortable managing multiple parallel projects
  • Calm, structured leadership style (no micromanagement)

How to Apply

If you enjoy bringing structure to complex systems, working across both technical creative game teams, and shipping real products, we’d like to hear from you.

Please contact us via WhatsApp with:

  • A short summary of your experience
  • CV or LinkedIn profile
  • Your weekly availability

Contact (WhatsApp):

  • 📱 +44 7356 039670

Skills

  • unity-3d
  • Notion
  • JIRA
  • Trello
  • WhatsApp
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