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Game Level Designer intern

  • Source: LinkedIn
  • GameGenesis
  • Remote
  • Kolkata
  • Junior

Job Description

Game Designer Intern

📍 Remote 🕒 3-Month Internship 🎮 GameGenesis

Design the Gameplay. Shape the Experience.

At GameGenesis, we’re looking for a creative and analytical Game Designer Intern to help turn ideas into engaging gameplay experiences.

You’ll work closely with developers, artists, level designers, and writers to design gameplay mechanics, systems, progression, and player experiences. If you’re someone who constantly asks “What would make this game more fun?”, we’d love to have you on the team.

Your Mission

  • Design and document engaging gameplay mechanics and systems.

  • Develop game concepts, gameplay loops, objectives, and player progression.

  • Create and maintain clear Game Design Documents (GDDs).

  • Design challenges, rewards, abilities, interactions, and game rules.

  • Balance gameplay difficulty, progression, and player engagement.

  • Work with level designers to connect mechanics with game environments.

  • Collaborate with programmers and artists to turn design ideas into playable features.

  • Create gameplay prototypes and iterate based on playtesting.

  • Analyze playtest feedback and identify areas for improvement.

  • Research games, player behavior, and industry trends for new ideas.

  • Clearly communicate gameplay requirements to the development team.

We’re Looking For Someone Who

  • Has a strong understanding of game design fundamentals.

  • Understands gameplay loops, mechanics, progression, and player motivation.

  • Can break down and analyze existing games.

  • Has strong problem-solving and creative-thinking skills.

  • Can document ideas clearly and logically.

  • Understands how gameplay mechanics translate into actual development.

  • Is comfortable receiving feedback and iterating on ideas.

  • Has strong communication and collaboration skills.

  • Is passionate about games and interactive experiences.

  • Can think from the player’s perspective.

It’ll Be Awesome If You Also Have

  • Experience creating GDDs or game design documentation.

  • Experience with Unity or Unreal Engine.

  • Familiarity with level design and greyboxing.

  • Understanding of game economy, rewards, progression, or balancing.

  • Experience designing RPG, action, strategy, puzzle, multiplayer, or mobile games.

  • Basic knowledge of scripting or visual scripting.

  • Experience with tools such as Figma, Miro, Notion, or spreadsheets for documenting and prototyping ideas.

  • Personal game projects, prototypes, game jams, or a game design portfolio.

  • Knowledge of narrative design or quest design.

Why Join GameGenesis?

  • Work on real game development projects.

  • Gain hands-on experience in professional game design workflows.

  • Collaborate with developers, artists, writers, VFX artists, and level designers.

  • Learn how gameplay concepts become playable experiences.

  • Build a strong game design portfolio.

  • Get exposure to Unity/Unreal development pipelines.

  • Contribute ideas that can directly influence our games.

  • Potential opportunity for a full-time role based on performance.

Our Game Design Toolkit

Unity • Unreal Engine 5 • Figma • Miro • Notion • Google Docs • Google Sheets • GDDs • Game Prototyping • Playtesting

Skills

  • playable
  • unity-3d
  • unreal-engine
  • Figma
  • Miro
  • Notion
  • toolkit
  • google-docs
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